Furies

    House rules

    Morality: Some crossover between Good v. Bad
    Realism: Neutral between Realistic and Romantic
    Outlook: More serious than lighthearted
    Continuity: Mostly serial, general enforcement of campaign continuity

    Character Building

    PCs are built on 150 points base + 150 points in Disadvantages

    All characters must have:

      • Written origin, including motivations and how they obtained their powers
      • Description of their appearance and personality
      • Special-effect description of every power, talent, and foci


    House Rules

    Players may have up to 2 characters in Furies. Players will normally play only one character on a given night.

      • Characters automatically receive free Ego Defense of EGO/5
      • Ego, Flash and Power defenses may be purchased below the 5-point minimum
      • Aid costs 10 pts per die
      • Hand to Hand Attack costs 5 pts per die
      • 3/4 Damage Reduction may only be purchased against a single effect or attack
      • Starting characters may only purchase a maximum of +2 levels for a skill
      • Hit Location Chart used for Killing Attack Stun multiple.
      • Pushing only allowed in urgent situations, with GM permission
      • Hero ID (-1/4) limitation only allowed if character has two distinct IDs

    Power Levels

    There are no caps on power levels. Players are asked to keep characters within a limited archetype. (i.e. a Brick with 90 STR shouldn't also have a 30 DEX and 6 SPD.) Also, please limit the number of odd defenses your character has.

          DEX 26 average, normal range is 20-34
          SPD normal range is 4-6
          Attack Powers 12d6 average
          Defense Powers 24 DEF average, 30 DEF is top end




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